I am a career oriented developer looking to further my career and expand my abilities. I possess strong analytical and technical skills that I utilize to bring rich applications to market. I would like to help develop new technologies that can be utilized across multiple platforms. I am seeking a team of talented individuals that I can work with to create new technologies, or utilize technologies that I have not yet used. As an engineer I strive to always follow the best practices and use the best practices to ensure the design of the products I help create are rock solid.
First permanent iOS Engineer. Matchbox is an early stage startup that provides elite colleges with tools to pick better candidates. They leverage the power of the iPad to allow college admission’s staff work faster, comfortably and most importantly accurately. In addition the iPad helps reduce paper because previous processes used to used to be done exclusively on paper. Helped re-write their first product and allow them to quickly expand their customer base. I worked closely the CEO, and our customer success team to make sure most of our customer needs are taken care.
Some highlights of my time so far at Matchbox, Inc. Include:
Senior engineer in charge of iOS related projects and their new Flash Platform. I helped to develop many of the core libraries and technologies used through out many of iPhone/iPad to demonstrate the companies abilities. In addition to building re-usable libraries I was responsible for helping junior developers debug, tune, and develop code and technologies for use through out our product line. In addition to our iOS apps, I helped to expand the companies skill set with a knowledge of Flash Lite and ActionScript 2. This allowed the company to rapidly build a new platform based on my knowledge in about 7 months time.
Some highlights of my time with Thinking Screen Media, Inc. Include:
Helped assist in building a custom portal for one of their clients using Symfony 1.4/Doctrine
Helped assist a developer from within the company finish a Content Management System developed with Google Web Toolkit.
Assist in rapidly building iPhone, Web and other media rich applications to market for various clients as well as internal projects as part of a team of developers. As a team member of DS Media Labs, I was required to use the latest software and technologies available, as well be innovative in ways to help solve problems. We utilized technologies such as the iPhone SDK from Apple, PHP 5, PostgreSQL, and Subversion to help maintain source code.
Some highlights of my time with DS Media Labs, Inc. Include:
Developed and maintained small to medium scale websites as part of a development team using PHP4 and MySQL. Most projects I worked on where contract based and done on a strict timeline.
Some highlights of my career with Foresite Technologies, Inc. include:
Responsible for template engine, and responsible for some of the architecture of the application. https://itunes.apple.com/artist/matchbox-inc.-matchbox.net/id515841468?mt=8
Coded most of the game play.
http://www.itunes.com/apps/floverload
Coded Webservice
http://www.itunes.com/apps/falloutboyallaccess
OS X/iOS Framework For Data Modeling and Web Services
Framework Maintainer
http://moltencore.googlecode.com/
Wentworth Institute of Technlogy, Boston, MA — 2003 - 2006
Eastern Connecticut State University, Willimantic, CT — 2001 - 2003
Windows, Mac OS X 10.5( (Leopard) - 10.7 (Snow Leopard), Linux, Unix
C++/Objective-C, Python, PHP 4/5, JavaScript, C#, ASP.NET, ActionScript 2.0
MongoDB, CouchDB, PostgresSQL, MySQL
Apple: iPhone SDK (2.0 - Current), AppKit, Cocoa, Foundation
PHP/Web: jQuery, Smarty Template Engine, Doctrine
Python/Web: Flask, Jinja
MS Visual Studio, XCode 4.x, Interface Builder, VIM, pgAdmin3, BBEdit, Adobe Flash CS5
Available Upon Request